Post by Ribitta on Oct 29, 2009 15:16:21 GMT -5
Minervum
Minervum, the great city of wisdom and knowledge in the heart of Allondell, is a spectacle that draws people from across the world. The greatest scholars, magicians, and architects still flock to this city, the banks of knowledge and libraries of books consistently increasing, and the city’s knowledge banks are some of the few that have yet to be corrupted by the government of Stamaria, but the presence is still evident in the city.
While the city is medieval in much of its architecture and style, no walls encompass the grand city. Minervum is circular in shape, centered around the Sophus Grounds. As the city approaches the innermost center, the elevation gradually increases in an almost layered-like feel. As one approaches the Sophus Grounds though, the piece elevated the highest above the rest of the city, elaborate staircases and walkways take the traveler over a vast chasm, and onto the subtly floating isle that are the Grounds, and while this area is not vastly higher than the lowest parts of the city, almost all of it can still be seen from the highest point in the Sophus Grounds.
The edges of the city, while they are not walled off with metal or stone, are safeguarded by invisible magical barriers. Often subtle so as to keep people from entering the city in secret, these barriers treat different trespassers in different ways. People who try to enter will often find themselves distracted by something else, drawn away from their tasks, and given new direction which takes them either straight to a guard or away from Minervum altogether. Should the city ever be attacked, however, the barriers would become much more evident and stronger, but only the Taron Mages and those at the peak of the Stamarian society know the true intensely powerful possibilities.
The entrances into even just the outskirts are well-marked by large quantities of ornately armored guards, blue and gold plate-mail covering Taron robes, and both spellswords and more brutish weapons such as axes marking their capabilities. These outskirts of the city are marked by Minervum with well-crafted architecture, even if the inhabitants are poorer as the city’s majesty covers all portions of itself, rich or poor, but the deeper one goes the more lush the scenery and architecture becomes.
Large curved towers made of what seem to be single pieces of cream colored stone can often be seen jutting into the sky, balconies etched in their surfaces and often with interesting arrays of floating objects such as a crystals or glowing metals toward the tops. Many of these towers belong strictly to the Taron Mages, but serve many different purposes throughout the city. The stone-work is unique and unlike anything else in the world, dealing primarily with flowing curves and unfathomable intricacy.
Gardens often mask the gentle rise of the city as it increase with depth, some seemingly normal but simply floating on closer inspection, and all roads will eventually lead toward the Sophus Grounds. These Grounds mark the heart of Minervum, both literally and figuratively. Here the Grand Library can be found as well as the Taron Mage’s tower, also known as the Taron Citadel.
The Sophus Grounds are huge, and often travelers find themselves getting lost within the complex but beautiful gardens found there. The Taron Citadel is at the center of these grounds and about a kilometer from the Grand Library. While the Sophus Grounds are open to all, the entrances are narrow and guarded, and a log of everyone who enters or exits is logged and filed.
The Taron Citadel is very similar to the other towers throughout the city, the only large defining differences being it is considerably taller and more noticeable than the rest, with the Taron Mage’s with many runic symbols carved deeply into the sides. These runes will often glow when intense work is being done in the Citadel, and they provide a subtle ambient light to the complete city at night.
Bestiary:
Bulab
Cabbit
Colossus
Dragonet
Dwarf
Elf
Faerie
Gargoyle
Golem
Human
Komola
Orc
Servbot
Shadow Creature
Stamarian Knight
Stamarian Soldier
Taron Mage
Wyvern
Minervum, the great city of wisdom and knowledge in the heart of Allondell, is a spectacle that draws people from across the world. The greatest scholars, magicians, and architects still flock to this city, the banks of knowledge and libraries of books consistently increasing, and the city’s knowledge banks are some of the few that have yet to be corrupted by the government of Stamaria, but the presence is still evident in the city.
While the city is medieval in much of its architecture and style, no walls encompass the grand city. Minervum is circular in shape, centered around the Sophus Grounds. As the city approaches the innermost center, the elevation gradually increases in an almost layered-like feel. As one approaches the Sophus Grounds though, the piece elevated the highest above the rest of the city, elaborate staircases and walkways take the traveler over a vast chasm, and onto the subtly floating isle that are the Grounds, and while this area is not vastly higher than the lowest parts of the city, almost all of it can still be seen from the highest point in the Sophus Grounds.
The edges of the city, while they are not walled off with metal or stone, are safeguarded by invisible magical barriers. Often subtle so as to keep people from entering the city in secret, these barriers treat different trespassers in different ways. People who try to enter will often find themselves distracted by something else, drawn away from their tasks, and given new direction which takes them either straight to a guard or away from Minervum altogether. Should the city ever be attacked, however, the barriers would become much more evident and stronger, but only the Taron Mages and those at the peak of the Stamarian society know the true intensely powerful possibilities.
The entrances into even just the outskirts are well-marked by large quantities of ornately armored guards, blue and gold plate-mail covering Taron robes, and both spellswords and more brutish weapons such as axes marking their capabilities. These outskirts of the city are marked by Minervum with well-crafted architecture, even if the inhabitants are poorer as the city’s majesty covers all portions of itself, rich or poor, but the deeper one goes the more lush the scenery and architecture becomes.
Large curved towers made of what seem to be single pieces of cream colored stone can often be seen jutting into the sky, balconies etched in their surfaces and often with interesting arrays of floating objects such as a crystals or glowing metals toward the tops. Many of these towers belong strictly to the Taron Mages, but serve many different purposes throughout the city. The stone-work is unique and unlike anything else in the world, dealing primarily with flowing curves and unfathomable intricacy.
Gardens often mask the gentle rise of the city as it increase with depth, some seemingly normal but simply floating on closer inspection, and all roads will eventually lead toward the Sophus Grounds. These Grounds mark the heart of Minervum, both literally and figuratively. Here the Grand Library can be found as well as the Taron Mage’s tower, also known as the Taron Citadel.
The Sophus Grounds are huge, and often travelers find themselves getting lost within the complex but beautiful gardens found there. The Taron Citadel is at the center of these grounds and about a kilometer from the Grand Library. While the Sophus Grounds are open to all, the entrances are narrow and guarded, and a log of everyone who enters or exits is logged and filed.
The Taron Citadel is very similar to the other towers throughout the city, the only large defining differences being it is considerably taller and more noticeable than the rest, with the Taron Mage’s with many runic symbols carved deeply into the sides. These runes will often glow when intense work is being done in the Citadel, and they provide a subtle ambient light to the complete city at night.
Bestiary:
Bulab
Cabbit
Colossus
Dragonet
Dwarf
Elf
Faerie
Gargoyle
Golem
Human
Komola
Orc
Servbot
Shadow Creature
Stamarian Knight
Stamarian Soldier
Taron Mage
Wyvern